Friday, July 31, 2009

Omaha High Rules

Here are the rules for Omaha High.

- Objective
- Cards Dealt
- Betting
- Hand Values


Objective :-

The objective in Omaha High is to make a 5 card hand using your 2 hole cards and the 5 on the board. You MUST use 2 of your hole cards to make your hand, meaning you can only use 3 of the community cards.


Cards Dealt :-

Each player at the table is dealt 4 cards before the first round of betting. Deal the small blind first and continue left until everyone has their cards.

Betting.

Burn a card and the Flop is then dealt to the board.

More betting.

Burn and deal Turn card.

More betting.

Burn and deal River card.

Final betting.


Betting :-

Betting structure in Omaha High is the same as Texas Hold'Em Poker. You can see how the betting occurs above. However Omaha High has some special rules for the size and numberof bets allowed. They are as follows:

Round 1 - Round 1 of betting is played at the lower of the 2 blinds. If they were $10/$20 bets would be $10 only and a maximum of 4 raises is allowed. Making the maximum total bet for any round 1 at 4x SB or in this case $40.

Round 2 - Same as round one concerning the special rules. SB bet sizes only and a maximum of 4 raises.

Round 3 - After the turn card is dealt the betting changes. The bet size is the big blind then. In our example it would be $20 with a maximum of 4 raises. So the max bet size for round 3 is $80 in our example or 4x BB.

Round 4 - The final round of betting follows the same rules as round 3. 4 raises maximum at the BB size.


Hand Values :-

Pretty much exactly the same as Texas Hold'Em values. The idea in Omaha High is to win with the best hand using 2 of your hole cards. You MUST use 2 hole cards to make your hand.

Royal Flush - (A K Q J 10 of the same suit)
Straight Flush - ( 5 running cards of the same suit e.g. 4 5 6 7 8 of spades)
Quads - (4 of the same card e.g. 8 8 8 8 ... this can also be called 4 of a kind)
Full House - (Trips and a pair e.g. Q Q Q A A or 3 3 3 7 7)
Flush - (5 cards of the same suit)
Straight - (5 running cards e.g. 6 7 8 9 10)
Trips - (3 of the same card e.g. 6 6 6 or 5 5 5)
2 Pair
1 Pair

Kickers are used in the event of a tie.

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